TealPaint User's Manual
Program Version 6.43
Last Updated: February 16, 2005
Introduction
Contents
Installing
Chapter 1 – Overview
File Screen
Actions
Image Screen
Opening/Animating
Images
Creating a New Image
Moving and Converting
Images
Special Functions
Drawing Screen
Chapter 2 – Drawing
Tools
Pencil
Paint Bucket
Hand
Eraser
Spotty Draw
Curve Draw
Line
Constrained Line
Rectangle
Rounded Rectangle
Circle
Oval
Filled Rectangle
Filled Rounded Rectangle
Filled Circle
Filled Oval
Polygon/Shape
Eye Dropper
Selector
Text
Grid Snap
Brushes
Patterns and Ink
Zoom Control
Undo
Menus
Image Menu
Edit Menu
Effect Menu
Option Menu
Chapter 3 – Tutorial
Step 1 – Create and
open a new database
Step 2 – Create and
open a new image
Step 3 – Set the
foreground color to color blue using the color menu
Step 4 – Select the
curve draw tool
Step 5 – Draw a
waterline using the curved line tool
Step 6 – Fill below the
waterline using the paint bucket
Step 7 – Fill the sky
with light blue
Step 8 – Set the
foreground color to beige using the system color picker
Step 9 – Select and
draw an island using the polygon/shape tool
Step 10 – Add a new
layer
Step 11 – Draw a tree
trunk using the polygon tool
Step 12 – Draw coconuts
using the filled circle tool
Step 13 – Draw leaves
using the polygon tool
Step 14 – Enclose the
tree using the selector tool
Step 15 – Move the tree
using the selector tool
Step 16 – Copy the tree
to the clipboard
Step 17 – Add a new
intermediate layer
Step 18 – Paste a
smaller copy of the tree
Step 19 – Add a title
using the text tool
Step 20 – Add a sun
using the circle tool
Step 21 – Merge layers
Step 22 – Select the
tree brown color using the eye dropper
Step 23 – Swap the
foreground/background colors and select pattern
Step 24 – Magnify
details using the zoom control
Step 25 – Draw
highlights using the curve draw tool
Step 26 – Add details
and finishing touches
Chapter 4 – Tips and
Tricks
Using External Storage
Cards
Using Layers
Using Blur
Drawing Text
Drawing Polygons and
Shapes
Animation Speed
Chapter 5 – TealPoint
Image Manager
Step 1 – Select a
Database File
Step 2 – Preview images
Step 3 – Import or
Export Images
Importing an Image
Importing Multiple
Images
Exporting Images
Step 4 – Other Actions
Printing an Image
Install Database
Appendix A – TealPoint
File List
File Lists
Navigation
Categories
Flash Memory
Appendix B – TealPoint
File Manager
Moving/Copying Files
Appendix C – TealPoint
Button Manager
Description
Changing Default Mappings
Creating New Mappings
Appendix D – TealPoint
Pen-Free Navigation
Appendix E – Compatibility
Notes
Image Formats
Macintosh
Use as an external editor
Appendix F – Using
PicUtil
Interactive Mode
Batch Mode
Appendix G – Products
Appendix H – Revision
History
Appendix I – Credits
Appendix J – Contact
Info
Appendix K –
Registering
Appendix L – Legal
Notice
TealPaint
is a powerful but easy-to-use paint, sketch, and animation program for PalmOS
and compatible handhelds.
TealPaint provides a wide array
of tools which you can use easily create and edit images and animations, or use
it with other TealPoint applications to illustrate documents and folios.
TealPaint’s
unmatched set of features include:
Image Formats
·
High
resolution support
·
1,2,4,8,
or 16 bit images
·
Unlimited
image sizes
·
Multiple
image databases
·
Direct
card (SD,CF,MMC) support
Drawing Tools
·
Freehand
draw tool
·
Spotty
draw tool
·
Smoothed
draw tool
·
Line
draw tool
·
Constrained
line tool
·
Freehand
shape/polygon tool
·
Box,
filled box draw
·
Rounded
box, filled rounded box
·
Circle,
filled circle
·
Oval
draw tool
·
Snap
to grid
·
Erase
tool
·
Paint
bucket
·
Text
tool with selectable fonts, color
·
Selector
tool (rectangular lasso)
Effects
·
24
Draw brushes
·
16
Draw patterns
·
Multiple
image layers
·
5
magnification levels
·
Multiple
undo levels
·
Horizontal
and vertical flipping
·
Image
scaling
·
Image
rotation
·
Image
blur
Extras
·
Image
Templates
·
Image
Cut/Copy/Paste
·
Screen-grabbing
import function
·
Printing
via TealPrint
·
Animation
capabilities
·
Slideshow
mode
·
TealPaint
Image Manager, a Windows import, export, and print utility
This archive contains the
following files:
Program files:
TEALPNT.PRC The TealPaint program file
IMAGEMGR.EXE Image Database import/export/print
utility (Windows)
PICUTIL.EXE Image Database import/export utility (DOS)
TPSETUP.EXE TealPoint One-step installer (Windows)
Document files:
PNTDOC.PDF This document in Adobe Acrobat
(PDF) format
PNTDOC.HTM This
document in HTML format (sans images)
PNTDOC.PRC This
document in TealDoc format
REGISTER.HTM TealPoint
Registration form in HTML format
REGISTER.TXT TealPoint
Registration form in text format
Use the Palm Install Tool icon In the Palm Desktop application to install the program file TEALPNT.PRC. It will appear on the Palm Computing device after the next HotSync. On a Windows PC, you can also double-click on the installation program TPSETUP.
This
manual is also provided in this archive as the Palm document PNTDOC.PRC, which can be viewed with
our other application TealDoc.
Instructions on how to use the
Palm Install Tool can be found in the handbook or Palm Desktop user guide that
came with your handheld device
TealPaint's intuitive interface should feel familiar for anyone experienced in using a traditional PC-based drawing package. It consists of three main interface screens: the file screen, the image screen, and the drawing screen.
The TealPaint File Screen appears when you first run the application. Listing all currently installed
TealPaint-format image databases in the current category and storage location,
it consists of a standard TealPoint File List and a column of action
pushbuttons to the right.
Please see Appendix A for more information on using a standard TealPoint File
List.
The Action
Buttons define what happens when a file in the image list is selected. Supported actions include:
Opens the selected image database for viewing or editing.
Brings up information about the selected database and allows
changing of its category and backup state.
Renames the selected file
Deletes the selected file
Moves or copies the selected file to a new location
Beams the selected file to another handheld
The TealPaint Image Screen lists the images (if any) stored in the current image database. From the image screen you can open, delete, or create a new image in the current database.
The images
are listed vertically on the screen, with a thumbnail representation on the
left and the image description on the right.
If no thumbnails appear, the database is empty. Tap
‘New’ to create a new image in the database.
Tap on a thumbnail image to open that image for editing,
animating, or viewing. Tap on the
description, on the other hand, to select the image and activate a text cursor
for editing the description. A pick
list at the bottom of the screen selects which action occurs when you tap on a
thumbnail.
When a thumbnail image is tapped, one of the following actions can occur.
Opens the tapped image for editing
in the drawing screen
Opens the tapped image in the
viewing screen
Cycles through all the images in the database starting with the
tapped image. The program will attempt
to display the images according to the speed specified in the application
animation settings. The maximum possible speed depends on the image resolution,
bit depth, and speed of the handheld.
Similar to the “animate” option, “slideshow” cycles through the
images in sequence starting with the selected image. The playback is governed by the slideshow delay settings, and can
optionally display image titles beneath each image.
Tap on “New” to create a new blank image in the database.
A popup dialog window will appear, allowing you to specify detail about the new blank image. Images can be of any specified size, memory permitting, and one of the five bit depth formats, if supported by the handheld.
Tap on “screen size” to create a new image at the current screen size. Standard low-resolution screens are 160 x 160 pixels, while high resolution screens are typically 320 x 320 pixels. On devices with removable text writing areas, the screen is commonly 320 x 480 pixels in portrait orientation or 480 x 320 pixels in landscape mode, if supported. Images can be as large as main memory allows.
The image depth determines the image’s available shades or colors. Higher bit depths allow greater color flexibility, but take more memory and are slower to edit. For monochrome devices running PalmOS 4.0 or higher, the maximum grayscale depth of 4-bits is fine, but for color devices, 8-bits is recommended for speed unless working with imported 16-bit natural imagery. The following formats are supported, but the actual depths available may be limited by device hardware or operating system versions.
1-bit (black and white)
2-bits (4 gray levels)
4-bits (16 gray levels)
8-bits (256 colors)
16-bits (65536 colors)
The templates feature allows you to create an image using a predetermined image as a starting point. To use it, create a database in RAM named “Templates” and fill it with starting images. When you later create a new image in a different database, you can choose “Use template” to select a template image as a starting point for the new image. The template can be used as is, or you can select an option to automatically create a new layer so that all new drawing will occur in a separate layer on top of the template imagery.
To move, delete, and convert an image to a different bit depth, first select an image by tapping on its description to activate the text cursor, and then select the appropriate choice from the drop down image menu.
Shows information about the selected image
Moves the selected picture higher or lower in the image list
Adds a copy of the selected image to another image database
Copies the selected image to a BMP file on an external SD, CF, or MS storage card. This is an easy way to export images to a PC-readable format for reading in a card reader.
You can also export to RAM, but this is not as useful, as the BMP is necessarily wrapped in a Palm PDB database wrapper as a PalmOS “Public” file. You can, however, later copy such a file to a card using our file-mover application TealMover, which will automatically detect and remove the PDB wrapper when copying.
Reads a BMP file from an external SD card, into a TealPaint image database. BMP images can be 1, 4, 8, or 24-bits deep. 1 or 4-bit BMP files maintain their depth, while 24-bit files are converted to 16-bits. 8-bit BMPs stay at 8-bits if they use a standard Palm (web) palette, but are converted to 16-bits if they use other colors. This menu is an easy way to import PC images into TealPaint if you have an external card reader to copies files directly to the card.
Adds a copy of the selected image in the current database
Converts an image to a different bit depth
Deletes the
selected image
Select this option to sort the images in the database by name or size.
The screen grab function allows you to take a snapshot image of the handheld screen from another program and import it into TealPaint for viewing and editing. The screen grab function supports multiple resolutions and screen depths including high-resolution 16-bit images.
To grab a screen, select the “Grab
Screen” option from the drop down “Options” menu, and select a time delay value
to start the countdown timer. You can
then exit TealPaint and launch another program. When the time expires, you’ll see a popup window indicating that
the screen has been grabbed. Return to
TealPaint at that time to automatically import the grabbed screen into
TealPaint format.
Note: Grabbed 8-bit screens are assumed to use the PalmOS default system palette. If an external program changes the colors to a custom palette, incorrect colors may be grabbed.
The heart
of TealPaint’s functionality is located in its Drawing Screen. Here,
drawing tools are available to add lines, color, and patterns to images as well
as special effects.
Drawing
tools, brushes, and patterns are accessed via a Toolbar at the top of the page, while a view of the current image
appears below.
A detailed
explanation of TealPaint’s drawing tools and functions appears in the next
chapter.
TealPaint drawing tools and options are available via a toolbar at the top of the screen. From left to right are the menu bar, tools, brushes, patterns, layers, zoom control, and undo button.
The Tool Menu
provides 20 different image drawing and painting tools.
Once
a tool is selected, tap or drag in the image area to use the tool.
Draws a freehand line using the
current brush shape
Fills a contiguous area of pixels
with the current color and pattern
Allows you to “drag” the viewing
window to another part of an oversized image
Erases a rectangular area to the
current background color
Draws a freehand trail using the current
brush shape
Similar to the pencil, curve draw renders a
freehand line but averages pen movement to yield a smoother curved line
Draws a straight line using the
current drawing brush
Draws a straight line, but restricts
the angles to vertical, horizontal, or 45 degrees
Draws a rectangular outline in the
current drawing brush
Draws a rectangular outline with
rounded corners in the current drawing brush
Draws a circle in the current
drawing brush
Draws an oval shape in the current
drawing brush
Draws a solid filled rectangle
Draws a solid filled rectangle with
rounded corners
Draws a solid filled circle
Draws a solid filled oval
Draws either a filled smooth shape or a
filled arbitrary multi-point polygon.
To draw a polygon, tap the pen from vertex to vertex, tapping on the original
point to close the polygon. To draw a
smooth filled shape, hold the pen down to draw a smooth filled outline. The polygon or shape outline can define a
concave or convex polygon with points that cross.
The eye dropper sets the current
foreground color to an area tapped on the screen.
The selector tool allows you to “draw” a
rectangle to define an area to move or perform special effects. Once an area is defined, it will be outlined
by an animating line. The region can be
flipped, rotated, copied, or otherwise manipulated using menu choices, or
dragged to another area on the screen with the pen.
The text tool activates an editing cursor
for adding text to the current drawing.
Once activated, text can be entered via graffiti or keyboard and will be
drawn in the current font, which is selected via the text preferences drop down
menu.
The Grid Snap option constrains pen
movements so they only lie on vertices of a regular grid, as if they were
lining up to intersections on an invisible sheet of graph paper. This helps one draw repeatable lines and
shapes, matching the ends of lines with each other, for instance.
TealPaint supports
24 different built-in brush shapes, which are used for line and outline drawing
tools. Filled-shape operations (line
rectangle or circle) ignore the current brush selection.
The Patterns and
Ink window allows you to select the current foreground and background colors
(or shades) and the current drawing pattern.
Most drawing tools use the current foreground color, or both the
foreground and background colors if a pattern is active. The eraser tool always draws to the current
background color.
Colors
When
in color mode, the last eight colors used appear as the first row of the color
palette, followed by a gray scale. Tap
on one to set the current foreground color, or select “background” and tap on a
choice to set the background color.
Patterns
Below
the color choices are sixteen standard TealPaint fill patterns, which are drawn
in both the current foreground and background colors. If both the foreground and background colors are set to the same
value, all the patterns will appear blank.
Color Picker
To choose an
arbitrary color not in the color palette, tap on the color picker in the upper
right corner. Tap on its center to set
the foreground color, or on the outer ring to set the background color.
The standard PalmOS color
picker will appear, allowing you to select a color from the PalmOS standard
palette. When editing 16-bit images,
you can fine-tune your selection by optionally using R-G-B sliders.
Color Wheel
If you are editing a color image, you may also use then a TealPaint Color Wheel as a more convenient way to pick similar colors.
To use it, make sure the appropriate “use color wheel”
option is set in Drawing Preferences,
and the color wheel will appear instead of the system color picker, although
the latter can still be reached with a System
button on the color wheel screen.
In this window, a color can be selected by raw
Red-Green-Blue (RGB) values, or by picking it from the current color wheel and
brightness controls. The color wheel
shows the current selection (indicated by a plus) in a wheel of other colors
with the same brightness. The spectrum
of colors is represented around the wheel with saturated colors near the outer
edge and less saturated colors toward the center. To change a color, simply tap on the new color in the wheel. The change to a different brightness (and
update the wheel), tap on the brightness bar below the color wheel.
Layers
TealPaint supports
drawing images in separate, independent layers. Similar to painting on a stack of transparent cellophane sheets,
this feature allows experimentation and movement of individual image elements
without affect surrounding areas. It
also allows one to experiment with adding image elements by making changes on a
new foreground layer, erasing the changes if needed using the eraser tool
without affecting the original image below.
To
create a new layer on layer “stack”, tap on the “New” button. A new blank “sheet” will be added to the top
of the layer stack and will be selected, ready for painting. You can delete, rename or move a selected
layer, or use the “Merge Down” button to permanently overlay a foreground layer
onto the layer immediately below.
When
painting in layers, all drawing tools only affect the image in the active
layer. Normally, you’ll see all the
layers at once, but you can check the “Show only active layer” checkbox to hide
all layers except the current active layer.
This can be useful when drawing in a layer partially obscured by a
higher layer in front.
White
is used as a transparent color for foreground layers. Therefore one limitation is that only the background layer can
contain a true white. Painting in white
in a foreground layer is equivalent to erasing that layer and will show colors
from layers below.
TealPaint support
five different viewing zoom levels, from a ¼x shrunken view to an 8x magnified
view. Notably, all drawing tools are
active in all zoom levels.
Zoomed-out
levels allow roughing-out an overview of images larger than one screen can
display, while zoomed-in levels allow fine details to be added to an image.
Tap
the “Undo” button to undo the last change to an image. TealPaint supports multiple levels of undo,
so you can tap “Undo” more than once to undo multiple drawing or erase
operations. The number of undo levels
supported varies depending on the extent of drawing operations and the size of
the undo buffer specified in TealPaint preferences.
Closes the current images, saving any changes and opening the preceeding/following image in the database
Makes a copy of the current image and inserts it before the current entry in the database
Deletes the current image and opens the next image in the database.
Resizes the drawing area of the current image to a specified pixel size. The image data itself is not rescaled, so if the drawing area is shrunken, some image data may be lost.
Erases the current drawing layer to white.
Cycles through the images in the current database in sequence, stopping only when the screen is tapped and held.
Closes the current image and optionally save changes made. This is equivalent to tapping the ‘OK’ button.
Undo the last drawing change
Undo the last “undo” operation. This menu only works when the last operation was itself an undo. Once a drawing operation is made, “redo” has no effect.
Copies a rectangular area defined by the selector tool to the TealPaint image clipboard, or pastes the clipboard to the current selection. Note: these menus operate on pixels, but do not cut or paste text.
Pastes a previously copied rectangle of pixels to the selected rectangular area. If the selected area is smaller or larger than the image on the clipboard, the image will be compressed or stretched to fit.
Selects the current screen contents with the selector tool.
Deselects any areas selected with the selector tool.
Displays the current selected area in Cartesian coordinates,
allowing fine adjustment of the selected area.
Moves the pixels in the selected area by one pixel in the specified direction
Mirrors the pixels in the selected area
Rotates the pixels in the selected area by 90 degrees
Fills the pixels in the selected area with the foreground/background color
Converts the pixels in the selected area to their photographic negative values
Blurs the pixels in the selected area
Drawing preference items include:
Default color picker
to RGB sliders
Selects RGB sliders instead of the system palette as the default color picking mode when editing 16-bit images.
Selects the PalmOS system font to be used for the text tool.
Draw tiny size
On high resolution devices, this option draws text using the small-size versions of the system fonts, drawing the text at one-half size.
Draw text inverted
Draws text inverted, swapping the background color and foreground color.
This option allows you to set the timing when animating an image database or showing it as a slideshow. Actual achievable frame rate will depend on the handheld speed and the depth and size of the images.
You can also choose options here to show each image’s title during a slideshow or the frame number during animation.
TealPaint uses the TealPoint Standard Button Manager to allow customers powerful control to map buttons and keystrokes to TealPaint tools, actions, and menus. See the appendix for instructions on using the TealPoint Standard Button Manager.
Use this option to print the current area of the image displayed to a graphic-capable printer. TealPrint (a separate program) is required.
Use this option to turn on or off the full
screen (virtual Graffiti) mode on a handheld which supports an
application-controlled screen size.
Note: some devices (like the Tungsten T3) require the user manually tap
on an icon to switch the display mode and do not allow this to be done by an
application.
In this chapter, we’ll progress through a simple tutorial covering how to create and edit an image in TealPaint. We’ll use a number of tools and effects, utilizing a number of the program’s special features such as magnify mode and layers. Using TealPaint, a relatively complex image can be created surprisingly quickly.
Note: this tutorial assumes either a color device or a late
model handheld which supports enough gray scales shades to make a satisfactory
image.
From the TealPaint main file screen, tap on the “New” button to create a new image database. If an expansion card is present, make sure the RAM device is selected to minimize image loading and saving times.
With the “Open” action selected, tap on the database name to open the database for editing.
Tap
on the “New” button on the Image Screen to create a new blank image. On color handhelds, create an 8-bit image,
while on monochrome device, choose the highest grayscale depth available
(typically 4-bit). Tap on the “Screen
Size” button to select a screen-size image, and tap “OK” to create the image.
Once
the image has been created, tap on the square-shaped thumbnail image on the
left of the description to open it in the Editing Screen.
Tap on the “color/pattern” button (the fifth button from the right) to select an initial drawing color. At this time, tap on a dark blue (or dark gray if on a monochrome handheld to select it as the current foreground color.
Tap on the tool-select button (seventh from the right) and tap on the squiggle-shaped curve tool in the second row from the top and second column from the left.
Holding down the pen on the screen, draw a curvy line from the left hand side of the screen to the right. If you make a mistake, tap on the “Undo” button (second from the right) and try again. Make sure there are no gaps in the line on either side of the screen. If there are, fill them in with other short lines. This is important for the next step.
Tap on the tool-select button and select the paint bucket too (top row, second from the left). Then tap on the lower half of the screen to fill it with blue.
Only the area below the screen should now be blue. If the whole screen is blue, there must be a gap on either side of the screen. If this happens, tap on the “Undo” button and return to step 4 to fill the gap before proceeding.
Return to the color/pattern menu and select a lighter blue color, then tap in the upper half of the screen to the new color.
Reopen the color menu, but this time we’ll want to pick a color that’s probably not in the default color list. Tap on the center of the color picker in the top right corner of the color menu. The center of the color picker should be light blue from the previous step.
Select a light beige sand color for the next step.
Select the
“C”-shaped polygon/shape tool and draw a wide oval in the lower half of the
screen.
For
the next steps, we’ll want to be drawing in a new foreground layer so we won’t
disturb the background we’ve already drawn with any changes we might make.
Tap
on the layer-select button (fourth from the right) and tap “New” to create a
new layer. Name it “Foreground.” Make sure the new layer is highlighted
before tapping “OK”. The layer button
should now read “2” instead of “1” to indicate that the second layer is now
active.
Select a medium brown color and draw a tree trunk in the middle of the island using the polygon tool.
Select an orange color and the filled circle tool from the fourth row and third column of the tools menu.
Draw three circles near the top of the tree trunk with the circle tool. Tap on the image where you want the center of each circle to go and drag the pen outwards until the circle grows to the size you want.
Use
the polygon tool to draw leaves on the tree in one or two green shades. Draw each leaf individually using fairly
wavy curved lines.
Choose the selector tool (fifth row, third column) and box a
region around the tree. The highlighted
area will be shown with an animating rectangle.
Drag the tree to the left by tapping in the center of the
selected area and dragging to the left.
Note that when you release the pen, only the tree itself stays moved. The background water and island, residing on
a different layer, remain unaffected.
With the tree selected (reselect it if it is not), copy the tree to the clipboard using the “Copy” drop down menu.
Create a new layer using the layer menu and name it
“Middle”. Move it below the foreground
layer by tapping the “Move Down” button.
Make sure it is selected before tapping “OK”.
Use the selector
tool to highlight a region to receive another tree, and choose “Paste Scaled”
to insert a tree shrunken down to fit the new rectangle.
Select the text tool (fifth row, fourth column) and tap near the bottom of the screen where the title should be added. Enter characters using Graffiti or your handheld’s keyboard, if applicable.
Select a circle tool and draw a circle for the sun in yellow. If the sun appears behind a tree, make sure you draw it in the background layer so it appears behind the tree.
Once you are satisfied with the layout of the image layers, merge them back into a single layer. Do this by going into the layer menu, choosing a foreground layer, and tapping on “Merge Down” to write that layer onto the layer below. Repeat until only one layer is left.
Select the eyedropper tool (fifth row, second column) and
tap on a tree to set the current foreground color to the tree color.
Step 23 – Swap the foreground/background colors and select pattern
Open the color
picker and tap on the “Swap” button to set the foreground color to the picked
tree color. Then select a lighter brown
for the foreground color.
Once
that is done, reopen the color menu, if necessary and select the darker (light
brown on dark) brick pattern.
Note:
some operations, such as dragging selected areas with the selector tool, erase
to the background color. The background
color should be returned to pure white before doing this or similar operation
on a foreground layer, as pure white is used as the transparent color for these
layers.
Use the zoom control (third from the right) to zoom into the image for better detail viewing. Choose 2x or 4x for now.
If necessary, use the hand tool or 5-way scroll buttons to position the image so that a tree trunk is viewable.
Draw highlights on the trunks using the curve draw tool. The lines will be drawn using the current pattern and colors, which should add texture to the tree trunks.
Using the tools you’ve already used, you can add finishing touches such as shadows, birds, clouds, and other details.
Feel free to experiment, and most of all, have fun!
Below are hints on using TealPaint effectively and solving some of the gotchas commonly encountered using the program.
TealPaint supports viewing and editing images directly off SD, CF and other external storage cards as well as in main memory. This can save on main memory usage when dealing with many pictures. The PalmOS database file format, however, was not designed with write-ability in mind, and can be very slow to save changes when a database starts getting large. To avoid unnecessary wait times, try to limit card-based databases to either images which (like photos) you don’t normally need to edit, or small databases of only a few images.
Use layers liberally to give you maximum flexibility when manipulating objects. Remember to name the layers so you know what goes on what. When you’re satisfied with particular portions of the image, however, merge layers together to minimize storage space and maximize drawing speed. Remember that true white (color 0) is used as the transparent color for foreground layers, and thus you should keep your background color set to color 0 most of the time when drawing in foreground layers.
The TealPaint Blur effect, like all effects, only modifies the current layer. When editing on a foreground layer, keep in mind that the transparent portions of the image appear as pure white (color 0) and that this will be picked up by the blur tool if you blur a foreground object which shares an edge with a transparent area. You can avoid this by using the paint bucket to temporarily filling the transparent area with a shade similar to what is underneath the foreground object and filling it back to color 0 afterwards.
If you are running on a high-resolution handheld, you can set “Tiny Mode” in text preferences to utilize the device’s internal low-resolution fonts to give you an extra set of half-size fonts.
If you need to render fonts larger than normal size, however, there is another simple trick you can use. When painting in one of the zoomed-out magnification levels, drawing is actually done internally on a screen-sized bitmap, and this is scaled up to fit the whole image canvas. Thus, if you draw text in a zoomed-out (1/2 x or 1/4 x modes) the text will be drawn at screen resolution and automatically scaled up 2x or 4x when applied to the image. The ROM fonts are bitmap fonts, however, so you might still want to zoom in and touch up the “jaggies” in the scaled up text after drawing it.
Text drawing also supports patterns, so with a little creativity, you can use patterns to generate interested “ghost” text or similar effects.
The Polygon/Shape tool is our favorite. Using it in shape mode, it can make a few crudely drawn squiggles look like modern art. Remember though, that it has two modes, and that by tapping on the screen instead of drawing, you can create precise solid areas. You can even start a region in polygon mode and drag the stylus to finish it in shape mode.
When creating images for animation, keep in mind that images cannot play back any faster than they can load. To maximize playback speed, minimize the image sizes and color depths used.
High resolution images are four times larger and 4 times slower than an equivalent low resolution image. 16-bit images are twice a slow as 8-bit ones. On a high resolution device, if you create images at ½ resolution (typically 160x160), they will automatically be scaled up 2x during playback but will load 4 times faster than a 320x320 image.
Collapse any layers in the images to increase speed further, and play the animation from RAM instead of an external card if possible.
The TealPoint Image Manager (IMAGEMGR.EXE) is a new Windows utility that replaces the TealPaint Image Manager that accompanied previous versions of TealPaint.
Use the TealPoint Image Manager
to import or export images to or from TealPaint-format databases, view them on
the desktop, or print them to a Windows printer.
You can create a new TealPaint-format database, or find the backup of an existing one created on your handheld. Click on “Load” or load an existing database or “New” to create a new one.
When you HotSync your handheld, TealPaint
image databases are automatically backed up to a folder called “BACKUP”
which in turn resides in a folder named after your handheld’s Hotsync User Name in the Palm install folder.
For instance, if your user name is “John Smith”, the backup
folder would be in another folder named “SmithJ”. The backed-up files are named the same as
the databases on the PalmPilot, but have a '.PDB' extension, like “PICTURES.PDB.”
NOTE: All
PalmOS database files
have a “.PDB” file extension. If you
find an image database on, say, a website that also has a .PDB extension, it
may not be (and probably is not) in TealPaint format, so don’t be surprised if
the image manager cannot load it.
Once a database is loaded, you can view any of the images in the database. Scroll the Image List to see the list of images by selection. Tap on a name to see that image to the left.
Click on “Import” to import images from .BMP format. You can also click “Paste” to import an image copied to the Windows clipboard from another program or captured using the PrintScreen button. The Image Import window will appear, with a preview of how the image will appear.
On this screen you can set the target bit depth and image size of the
final imported image, and also adjust the brightness and contrast of the
converted image. Two options are also
present:
When setting image sizes or fitting the image to a screen size, this option makes sure the image’s aspect ratio remains intact. When this option is not set, you’ll be free to stretch the image vertically or horizontally out of shape.
Allows the program to using patterns of similar colors to simulate the presence of intermediate colors. This option can greatly enhance the appearance of photographic images in grayscale or 8-bit modes.
When selecting a .BMP image to import, you can actually use the SHIFT button to choose more than one image at a time if they reside in the same folder, and import them in one step into the TealPaint image database.
When you do so, the first image selected will appear as normal, but a new “Import All” button will appear in the lower right. Click on it to import all the images together using the same settings, or “Import” to import only the first image and reopen the Import window with the next image selected.
Click on the “Export” button to export one or more images to .BMP format, or “Copy” to export the currently selected image to the Windows clipboard so that it can be pasted into a PC-based paint or other program.
You have three export choices:
The current image shown in the main window will be exported to a .BMP file you specify
All the images in the database will be exported in order as numbered files. You specify the base filename, after which three numbers will be added. For instance, if you specify “Fred.bmp”, the actual files will be named “Fred000.bmp”, “Fred001.bmp”, “Fred002.bmp”, and so on.
All images in the database will be exported using each image’s name as its filename. The Image Manager will add the .BMP extension as necessary, and will add “[2]”, “[3]”, etc to images whose names conflict with existing files or previous images. You specify a default filename to be used for files with no description or whose name consists of invalid Windows filename characters.
Click on “Print” to print the current image to your Windows printer.
Once changes have been made to a database, you need to “install” the changes to copy them back to the handheld. This is true even if the file exists in the user backup folder, as the Palm Desktop will not automatically mirror the changes back. In fact, it is even more important to install a database here, as the backup file will get overwritten if the database is modified on the handheld.
You can use the Palm Install Tool in the Palm Desktop program to install the databases, or tap on the “Install” button in the Image Manager to automatically install the current database for you.
NOTE: Never make changes to the same database (or databases of the same name) on both the desktop and handheld at the same time. The entire database is backed up when changes are made on the handheld, and entire databases (not just individual images)completely overwrite the same file on the handheld when you install them.
TealPoint standard File Lists are standard elements in new
TealPoint applications. They provide a
crucial building block missing from PalmOS, that of a consistent, standard
interface for navigating device and folders and selecting individual files.
File lists display relevant files in a particular storage device,
folder, and category, along with optional icons and typically additional
information, such as the file size in kilobytes.
Use the up and down scroll buttons to page through the list of
items, and tap on a file to select or activate it. Typing a letter or writing it with Graffiti will seek the list to
the next entry starting with that letter.
The Standard File List also supports navigation via
device-specific controls, including:
Palm
5-way Control
Use the select button to highlight the top
file in the list. Once an entry is
highlighted, the scroll buttons can move the current selection up and
down. A second press of the select
button will activate (open) the selected file or folder.
Clie
Jog Dial
An inward press of the jog dial selects a file entry, while scrolling the jog
dial up and down changes the highlighted entry. The jog back button, if
present, moves up one folder in the directory structure if the current location
is within a sub-folder. In the root of
a device, or on a device, like RAM, which does not support folders, the back button acts normally, returning to
the application launcher screen.
Accessory
Keyboards
On a PC simulator or add-on accessory
keyboard, the up, down, left, and right
arrow keys function as Palm 5-way control buttons, while the enter key acts as select. The backspace key
navigates to the parent folder.
Categories, if supported, allow manual
sorting of individual files.
You can select or
edit categories by tapping on the category selection button in the upper right
hand corner of the screen. The count of
items present in each category appears in parentheses next to each category
name. Categories are supported for
files present in both RAM and flash memory, and can be named from the Categories drop down menu.
Internal
Flash
A dot indicator appears to the left of a
file’s name to indicate any files which are installed in ROM or
PalmOS-formatted flash memory such as a Visor Flash module or unused operating
system flash memory. Files in these
internal locations are generally read-only and cannot be modified or moved into
categories.
External
Flash
External VFS (Virtual File System) flash
card storage devices, such as Memory Stick, Compact Flash or SD/MMC cards are
supported by the TealPoint File Lists if appropriate to the application.
When a
VFS-compatible card is detected, an extra row of icons will appear along the
top of the File List for navigating to folders on the external device. On the left are the device icons, used to
select the current card or location to list files. The first icon is the memory icon, and is followed by a numbered
card icon for every expansion card found.
Most devices will support at most one
external storage card, and will thus only have one card icon. The Handera 330, however, can support two
simultaneous data cards; so two card icons can be present if both slots are
occupied, or if a device has more than one driver installed for a single card
slot.
To show the files on an external card,
simply tap on the corresponding card icon.
External file devices support a hierarchical folder system, which are
fully supported to help organize files.
If sub-folders are present in the current
folder, simply tap on them to move “down” into the sub-folder to see its
contents. To the right of the device
icons is a display showing the current directory on the card, followed by two
folder navigation buttons. Use the
first parent icon to move up one level to the folder that contains
the current folder. Tap on the
rightmost root or home icon to
move all the way back up to the topmost folder.
When a “Move” action is available in a
TealPoint File List, the TealPoint standard File Manager provides a consistent
interface for copying or moving files.
The TealPoint Standard File Manager allows
you to copy or move the pre-selected file from one folder or device to
another. The contents of a target
location to receive the file appear in the lower half of the screen. Simply select the destination device and
folder using the file list and device/navigation icons, and tap on the Copy or Move buttons to start.
Files may be copied between RAM and external storage cards, or between
folders on the same storage card. The
target location must differ from where the source file already exists. Note that items in the list are not selectable,
but are present to indicate contents which may already be present in the target
location for the pre-selected file.
Note that operations are limited to what
is supported by the installed hardware and system software.
Palm
Memory
PalmOS memory does not support folders,
and can normally only hold PalmOS-specific resource (.PRC) and database (.PDB)
files. Desktop-specific files (such as
.WAV, .TXT, etc.) can normally only be stored on external expansion cards, or
if copied to RAM, are typically not recognized by applications.
MemPlug
The system software MemPlug expansion
Springboard modules does not support the VFS-standard interface for moving of
files between Cards and RAM, but third-party add-ons such as the Kopsis
Engineering VFS library can add this capability.
Sony CLIE
Sony CLIE handhelds running older versions
of the PalmOS system software (prior to PalmOS 4.0) do not support copying
files to any folders outside the root standard “MSSONY” folder. Subfolders can be freely made and used
within the MSSONY folder however.
An additional Folder button is present for creating and deleting folders. If the current target is on a device which
supports folders, tap on it to either delete the current folder location (if it
is empty) or create a new subfolder in the current target location.
Accessible from a “Buttons” menu options, the TealPoint standard Button
Manager provides a powerful and flexible interface for customizing the hardware
button and key mappings for TealPoint applications. Mappings can be individualized for different locations (screens)
in the application, and mappings can be created to support new buttons,
jog-dials, and directional pads on future devices.
To modify the
mappings for a particular screen, first select the screen from the pick list of
locations at the top of the screen. A
list of mappable buttons/controls appears on the left. When an item is selected, its corresponding
action is shown on the right. To change
a mapping, simply select the new action when the key or button is highlighted.
To create a mapping for a new key or button which is not listed, tap on
the New button to bring up the custom
code dialog. Press the button or
control to be mapped, to capture the character its corresponding PalmOS key
codes, and tap OK to create the
key.
Note: Only keys
which generate a standard PalmOS key code can be mapped. Some keys (like shift keys on some device
keyboards) are handled in hardware and cannot be mapped.
TealPoint Pen-Free Navigation provides access to almost all programs screens and functions via keyboard or device 5-way rocker pad. Similar to the 5-way interface on the Treo 600, TICL pen-free navigation also adds similar functionality to older PalmOS handhelds with directional pads or devices with add-on keyboard peripherals.
Pad Navigation
With 5-way controls, a current button, checkbox, or text field control is highlighted in blue-green or drawn bolded in monochrome handhelds. The current control is changed by presses of the directional pad, which moves the selection to a control in the general direction of the button press. The center “select” button will activate the highlighted control, pressing buttons, toggling checkboxes, or turn on or off the cursor in a text entry field.
On some devices, like the Treo600, the direction pad is mapped in the operating system to move the cursor in an active text field. When this is the case, the direction pad will move the cursor by default, but will change the active control selection once the cursor has reached the end of the text field and can move no further in that direction.
Keyboard Navigation
With an add-on keyboard, arrow keys replace the directional pad of a 5-way control. To select a control, the Enter key may be used, except when the text cursor is active in a multi-line text field. When this is true, the Enter key will enter a line break into the text field instead.
Accelerator Keys
On screens without text entry fields or other elements which accept keystroke input, buttons may also support an accelerator key which may be pressed to simulate a press of the key. When this is the case, the letter is shown underlined in the button.
TealPaint Image Databases are compatible with other TealPaint
programs such as TealDoc, TealLock, TealInfo, and TealNotes. For versions of programs released prior to
January 2004, however, images must be 160x160 or smaller and 8-bits or lower in
depth to be recognized. These programs
will be updated as necessary and appropriate to support high resolution images
as part of their normal upgrade releases.
TealPaint is not compatible with Imageviewer files or other
proprietary formats commonly found on the Internet, dispite their .PDB file
extension. “PDB” stands for “Palm
Database”, and is the extension used for *ALL* PalmOS database files, no matter
what their format or purpose is on the handheld. If you download an image file and install it on the handheld but
TealPaint cannot find it, chances are that it is not a TealPaint file.
TealPaint is fully compatible with the Macintosh, as it runs entirely on
the Palm regardless of whether it is installed from a PC or a Mac. The conversion utilities included in the
base archive are Windows-only, however, as we are not Macintosh programmers and
are not in a position to make a full Macintosh utility.
Check the TealPaint page on the TealPoint web site for a Mac-classic
version of our basic (and definitively non-mac) command line utility PICUTIL,
which may be usable as a basic file converter.
You may also be able to use the Windows version of IMAGEMGR or PICTUTIL
under a Windows emulator.
TealPaint supports a simple calling
convention which allows it to be used as an external editor for other programs,
opening a TealPaint database for editing, and returning to the original host
when done. TealNotes uses this
mechanism to edit images with more tools than the standard TealNotes set. Visit the TealPoint software developers page
(www.tealpoint.com/developr.htm) for more information on adding this feature to
your own programs.
For performing batch operations, PicUtil, a simple command-line utility is also included. A version of PicUtil is also available for Macintosh classic computers.
PicUtil performs many of the same operations as the TealPoint Image Manager, but using a primitive keyboard-based interface.
When you run PicUtil, you will be presented with a text menu of operations to perform. Enter the letter of an operation to perform.
C:\WINDOWS>picutil
-----------------------------------------------------
PICUTIL Image management utility for TealPaint
Version 6.00.00, Jan 1 2004
(c)1998-2004 TealPoint Software, All Rights Reserved
-----------------------------------------------------
Menu:
(L) = List images in TealPaint database
(N) = Create new TealPaint database
(I) = Import a BMP image to a TealPaint DB
(E) = Export a BMP image from a TealPaint DB
(Q) = Quit
Please Enter Selection->
After you select a
choice, you’ll be asked for any other necessary information to complete the
operation. In the example below, you
need to enter the path to an image database to list. Typically, it’s best to copy the database to the same folder as
PicUtil before running the utility.
Then you can simply enter the name of the database instead of describing
a directory path to it.
Please
Enter Selection-> l
Enter TealPaint .PDB file to list (in this folder or
use full path) ->pictures.pdb
5
Record(s) Found
0 . (160 x 146) 8857 bytes, 256 colors: Summit (8-bit)
1 . (160 x 146) 5044 bytes, 16 colors: Summit (4-bit)
2 . (160 x 146) 2283 bytes, 4 colors: Summit (2-bit)
3 . (160 x 146) 1128 bytes, 2 colors: Summit (1-bit)
4 . (160 x 146) 13295 bytes, 256 colors: Space Cowboy
When done, you can choose the “Q” option to quit PicUtil, or the close menu on the Macintosh version.
PicUtil supports batch-mode commands for automating common conversion operations. For a full list of batch commands, run PicUtil from the command line with the “/?” parameter. Batch mode does not apply to the Macintosh, of course, which does not have a command line interface.
P:\tealpnt\picutil>picutil
/?
-----------------------------------------------------
PICUTIL Image management utility for TealPaint
Version 6.00.00, Jan 1 2004
(c)1998-2004 TealPoint Software, All Rights Reserved
-----------------------------------------------------
Usage: PICUTIL
[<options>]
where <options> =
-l <.pdb file> = List images in TealPaint database
-n <.pdb file>
=
Create new TealPaint database
-e <.pdb file> <.bmp file> <index> = Export
BMP image from TealPaint DB
-i <.pdb file> <.bmp file> = Import BMP image to TealPaint DB
Visit us online for our complete product line, including:
TEALAGENT (
http://www.tealpoint.com/softagnt.htm )
A
Desktop Doc file converter and Palm-format web clipper for news, movies, and
more, TealAgent automatically fetches web-based content and installs it to your
Palm when you HotSync.
TEALALIAS (
http://www.tealpoint.com/softalia.htm )
Making
the most of expansion memory, TealAlias creates placeholder alias files that
automatically find, load, and launch apps and data from external SD cards,
freeing precious main memory.
TEALAUTO ( http://www.tealpoint.com/softauto.htm
)
The
complete automobile mileage, service, and expense tracking program, TealAuto
supports unmatched features and customization options. Log book for your car or any vehicle.
TEALDOC (
http://www.tealpoint.com/softdoc.htm )
Powerful
reader for Palm documents, e-books, and newspapers, supporting advanced
features such as pictures, links, and flash cards.
TEALECHO (
http://www.tealpoint.com/softecho.htm )
Digital
"ink" lets you see what your graffiti text as you write, vastly
increasing graffiti writing speed and accuracy. No more writing blind!
TEALGLANCE (
http://www.tealpoint.com/softglnc.htm )
Pop-up
utility shows time, date, appointments and to-dos, and other useful information
at power-up. See your day at a glance.
TEALINFO (
http://www.tealpoint.com/softinfo.htm )
A
system for creating and displaying interactive databases, reference works, and
mini-application folios; a handheld reference library. Includes tip/sales/postage calculators.
TEALLAUNCH (
http://www.tealpoint.com/softlnch.htm )
A
pop-up application launcher and mapping utility for launching apps and special
functions from pen taps, graffiti strokes, or button presses.
TEALLOCK (
http://www.tealpoint.com/softlock.htm )
Secure
automatic locking program with optional data encryption for memory and SD
cards, as well as numerous activation and customization options.
TEALMAGNIFY (
http://www.tealpoint.com/softlens.htm )
An
ever-ready magnifying glass that works with most any program, TealMagnify's
zoom/enlarge feature saves your eyes when looking at tiny text.
TEALMASTER (
http://www.tealpoint.com/softmstr.htm )
A
supercharged Hackmaster replacement with 100%-compatibility with hacks and
enhanced stability, configuration, diagnostic and activation features and
PalmOS 5.0 support.
TEALMEAL (
http://www.tealpoint.com/softmeal.htm )
A
personal restaurant database and selection wizard. Keep a database of your favorites and easily find them by type or
category.
TEALMEMBRAIN (
http://www.tealpoint.com/softmemb.htm )
Memory
monitor and stack manager which helps identify conflicts and greatly improves
stability running multiple hacks and drivers.
TEALMOVER (
http://www.tealpoint.com/softmovr.htm )
File
management utility to beam, delete, rename, and copy files in RAM or SD/CF/MMC
flash cards.
TEALMOVIE (
http://www.tealpoint.com/softmovi.htm )
High-quality
multimedia system with video and synchronized sound. Includes audio/movie player and Windows AVI/Quicktime converter
program.
TEALNOTES (
http://www.tealpoint.com/softnote.htm )
Insert
freehand graphic "Sticky Notes" into memos, to-do lists, address book
entries--almost anywhere you currently have editable text.
TEALPAINT (
http://www.tealpoint.com/softpnt.htm )
The
most powerful paint and sketch app on Palm OS handhelds, featuring 16 tools, 16
patterns, 12 brushes, color, and desktop image conversion.
TEALPHONE (
http://www.tealpoint.com/softphon.htm )
A
powerful address book replacement with superior interface, display, search,
phone dialing support, and indexing options for all your contacts.
TEALPRINT (
http://www.tealpoint.com/softprnt.htm )
The
all-in-one text and graphic printing solution for Palm OS, supporting IR (IrDA)
infrared, serial, and HotSync printing to any Windows printer.
TEALSAFE ( http://www.tealpoint.com/softsafe.htm
)
A
personal encrypted data vault and wallet for computer passwords, credit card
numbers, calling cards, software registration codes, PIN numbers, bank
accounts, business contacts, journal entries, or any other sensitive information. A must for features and security.
TEALSCRIPT (
http://www.tealpoint.com/softscrp.htm )
An
improved, tunable, Graffiti replacement that supports custom strokes, macros,
better accuracy, and full screen writing under OS5
TEALTOOLS (
http://www.tealpoint.com/softtool.htm )
Six
pop-up desk accessories, including a popup calculator, clock/stopwatch,
preferences panel, editing panel, memopad, and a file/backup manager. Compatible with DALauncher, TealLaunch or
other launcher hacks.
Version 6.42 - February 16, 2005
·
Made smooth drawing tool smoother when zoomed up or on low-res
device
·
Added new 5-way navigation order mappings on various screens to
match new UI guidelines
·
Added automatic activation of text fields on popup dialogs (e.g.
reg key entry screen)
·
Fixed button mapping for zoom-in and zoom-out actions
·
Fixed active control highlighting on Tungsten T5 in landscape mode
·
Fixed custom drawing routines for Tungsten T5 left-handed
landscape mode
·
Fixed display of menus and checkbox controls on dark color schemes
Version 6.40 - November 16, 2004
·
Fixed
full screen support on Tungsten T5 after opening and closing color palette or
other system dialog
·
Fixed
flood fill to reach screen edge
Version 6.39 - November 5, 2004
·
Fixed
pick list selection on Tungsten T5
·
Added
compatibility with virtual graffiti area on T5
·
Improved
5-way highlights for selector, checkbox, and pick list controls
·
Fixed
thumbnail drawing when selecting with 5-way control
Version 6.37 – September 24, 2004
Version 6.35 – September 14, 2004
Version 6.31 – June 17, 2004
Version 6.30 - May 25, 2004
Version 6.22 – March 26, 2004
Version 6.20 – March 10, 2004
Version 6.10 – March 6, 2004
Version 6.00 January 1, 2004
TealPaint 6 is a
brand new program, written from scratch with all new code to replace TealPaint
5 whose aging assembly-language code base was no longer expandable. Notable new additions include:
·
Added all-new super-improved interface
·
Added high resolution support
·
Added full screen support for HandEra, Sony
Clie, Tungsten T3, and Samsung
·
Added support for 16-bit images
·
Added layers support
·
Added lots of more brushes
·
Added SD/MMC/CF card support
·
Added support for nearly-unlimited image sizes
·
Added standard TICL button mapping
·
Added standard TICL file list
·
Added standard TICL file manager
·
Added standard TICL pen-free navigation
·
Added color thumbnail images
·
Added slideshow mode
·
Added five magnification levels
·
Added support for drawing when magnified
·
Added multiple levels of Undo
·
Added blur effect
·
Added completely new TealPoint Image Manager
Manual by Vince Lee, Tex
Tennison, and Heather Stark
TealPaint
by TealPoint Software
©1999-2005 All Rights Reserved.
TealPoint Software
454 Las Gallinas Ave #318
San Rafael, CA 94903-3618
Please visit us at
www.tealpoint.com, or email us at support@tealpoint.com.
We look forward to hearing from you.
Registering allows you to use the program past the 30 day expiration
period and turns off registration reminders.
Currently, you may register by snail mail or online with a
credit card and a secured server from the store where you downloaded the
software. For the first option, send
the following information on a sheet of paper separate from your payment.
§
Product Name
§
E-Mail Address
§
HotSync User ID (Pilot Name
Required for Passkey generation. It can be found on the main screen of the
HotSync application on the Pilot as "Welcome ________" or in the
corner on a PalmIII or higher)
§
Check (drawn off a US Bank) or
Money Order for ($19.95 US). No
international checks or money orders please.
We at TealPoint Software are
committed to providing quality, easy-to-use software. However, this product is
provided without warranty and the user accepts full responsibility for any
damages, consequential or otherwise, resulting from its use.
This archive is freely
redistributable, provided it is made available only in its complete, unmodified
form with no additional files and for noncommercial purposes only. Any other
use must have prior written authorization from TealPoint Software.
Unauthorized commercial use
includes, but is not limited to:
§
A product for sale.
§
Accompanying a product for sale.
§
Accompanying a magazine, book
or other publication for sale.
§
Distribution with
"Media", "Copying" or other incidental costs.
§
Available for download with
access or download fees.
This program may be used on a
trial basis for 30 days. The program will continue to function afterwards.
However, if after this time you wish to continue using it, please register with
us for the nominal fee listed in the program.
Thank you.
CUSTOMER LICENSE AGREEMENT
YOU ARE ABOUT TO DOWNLOAD, INSTALL, OPEN OR USE PROPRIETARY SOFTWARE OWNED BY TEALPOINT SOFTWARE, INC. CAREFULLY READ THE TERMS AND CONDITIONS OF THIS END USER LICENSE BEFORE DOING SO, AND CLICK BELOW THAT YOU ACCEPT THESE TERMS.
1. License. You are authorized to use the Software Product owned and developed by TealPoint Software, Inc. on a single hand-held computing device on a trial basis for thirty (30) days. If after 30 days you wish to continue using it, you are required to register with TealPoint and pay the specified fee. This license is not exclusive and may not be transferred. You may make one copy of the Software for back-up and archival purposes only.
2. Ownership. You acknowledge that the Software Product is the exclusive property of TealPoint Software, Inc, which owns all copyright, trade secret, patent and other proprietary rights in the Software Product.
3. Restrictions. You may NOT: (a) decompile or reverse engineer the Software Product; (b) copy (except as provided in 1 above) sell, distribute or commercially exploit the Software product; or (c) transfer, assign or sublicense this license.
4. Disclaimer of Warranty and Liability. TEALPOINT MAKES NO WARRANTY, EXPRESS OR IMPLIED, AS TO THE ACCURACY, COMPLETENESS OR FUNCTIONING OF THE LICENSED SOFTWARE, INCLUDING WITHOUT LIMITATION, WARRANTIES OF MERCHANTABILITY OR OF FITNESS FOR A PARTICULAR PURPOSE, ALL OF WHICH TEALPOINT DISCLAIMS. ALL LIABILITY IS DISCLAIMED AND TEALPOINT ASSUMES NO RESPONSIBILITY OR LIABILITY FOR LOSS OR DAMAGES OF ANY KIND, DIRECT OR INDIRECT, INCIDENTIAL, CONSEQUENTIAL OR SPECIAL, ARISING OUT OF YOUR USE OF THE LICENSED SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
5. Termination. You may terminate this Agreement at any time by destroying your copy(ies) of the Software Product. The Agreement will also terminate if you do not comply with any of its terms and conditions, at which time you are required to destroy your copy(ies) of the Software Product and cease all use.
6. Applicable Law. This Agreement is governed by the laws of the State of California.