mobileCLOCK Version 3.9 Updated: 2006.09.11  
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The 'Sound' screen is shown below. This screen allows you to select the type of sound and volume that will be played when the event happens.

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Type: There are 3 types of sounds that can be played by mobileCLOCK: File, MIDI and BTone.

File: The list will allow you to navigate through the files/folders on your expansion (SD usually) card. You can also refer to a location on an internal flash card on devices so equipped (Tungsten T5, Treo650, etc.).
MIDI: All PalmOS devices support playback of MIDI tones. A list of available MIDI filenames is available via the drop-down arrow.

  • BTones: All PalmOS devices support playback of BTones. These tones allow you to configure not only the volume, but also the speed and frequency of the tone.
    • Claxon
    • Warble
    • Zap
    • Phone
    • Chirp
    • Wolf
    It must also be noted that early Treo600 devices had a bug in their sound handling functions that would, eventually, prevent any simple sounds, such as BTones from being generated. A soft reset would restore the sounds, but only for a while. Installing a firmware patch, available from PalmOne for many Treo600 models, solves the problem.

    Vol (%): Adjust the tone volume. The volume setting is generally adjusted between 0 and 100%. Some devices suffer from odd sound behavior if you select a value less than 5%, and some devices can be set to above 100%.

    BTones parameters: These parameters become visible when BTones has been selected.
      Speed (%): Adjust the speed of playback.

      Tone (hz): Adjust the tone frequency. Tip: Changing the tone can have a significant impact on the loudness of the alarm. As an example, on my original Palm V, I found that most tones did not provide enough amplitude so as to serve as an effective alarm clock (it has to be loud enough to wake me up, right? ;) ). Trial and error led me to determine that 2750 hz was optimal at producing the loudest sound.
    Test: Play the sound immediately, using the current settings, so as to test what it will sound like when an event happens.



    (c) 2006 rMOBILE